July 29th, 2008, 03:50 AM #241
I was never really dominant in online play, but damnit I have been getting my ass kicked recently. Ever feel like a grenade and bullet magnet???
July 29th, 2008, 05:28 AM #242
I got my gold cross finally so I've been working on getting my golden AK-47. It's gonna be a real bitch getting 150 headshots for each weapon.
July 29th, 2008, 05:31 AM #243
Any particular maps giving you troule?
Originally Posted by Mr. Irreverent
July 29th, 2008, 07:49 AM #244
DiehardKingsFan & Frolovian what are your PS3 gametags? I will add you.
PS3 Gametag: BigPuto
5th Prestige, Level 54
July 29th, 2008, 09:42 AM #245
Nevermind I foung the LGK PSN I.D. Thread! I'm retarded
July 29th, 2008, 11:28 AM #246
I've been getting stuck on some really weak teams. Let's just say I know why you play with a clan.
Originally Posted by DiehardKingsFan
July 29th, 2008, 01:18 PM #247
yea, getting stuck on a team of garbage players sucks, but you can still do semi-decent if you know where to go
August 24th, 2008, 03:28 AM #248
I think I found my ideal classes:
M4 w/ ACOG
M4 w/ ACOG just rocks in and of itself, range combined with full auto spray when you need it. Smoke for cover while moving, sniper deterrant. Stopping Power to bring down people faster and Extreme Conditioning to sprint longer & farther to reach objectives lickity split.
P90 w/ Silencer
3x Stun grenades
Silenced P90 really worked well, staying off their radars, dishing out damage. Stun grenades for interference and to create slow moving, disoriented fleshy targets. Stopping Power to drop people(as mentioned before), Steady Aim for accuracy from the hip so I don't need to pull the gun up.
RPD w/ Grip
Having the grip on the RPD makes it extremely stable when firing from the shoulder while the gun itself and stopping power deal out plenty of damage. This class doubles for a chopper killer. Extreme Conditioning is kind of necessary because it's difficult to get somewhere without it when you're carrying a machinegun.
August 24th, 2008, 04:29 PM #249
Bandolier, stopping power, and steady aim is the way to go for just about every class
Oh, and the ACOG is pretty much useless unless you're sniping (and damn good at it)
August 24th, 2008, 04:32 PM #250
If you start at C there's a really good spot to snipe. If you run and jump you can get on top of a can behind one of the containers on the left side (facing A). You can get headshots pretty easily from there.
Originally Posted by homersimps