Aids is evolving!
Aids is evolving!
Apparently, there was another patch update. More nerfs to my MSMC and PDW. :(
Activision Community: Xbox Community Update (3/12/13)
Spawn System Improvements:
Reduced the weight of positive team spawn influencers on owned Domination flags. This reduces cases in Domination where players may spawn near their team but also near danger.
Added more spawn points to Hijacked for Demolition and Kill Confirmed, which improves the spawn-picking algorithm on that map in those game modes.
Adjusted spawn influencers on Standoff for improved spawn-picking algorithms in all game modes.
MSMC: Recoil has been increased.
MSMC: Hip fire accuracy has been slightly reduced.
PDW57: Recoil has been increased.
PDW57: Hip fire accuracy has been slightly reduced.
KAP-40: Dual wield damage reduced.
KAP-40: Dual wield hip fire accuracy has been reduced.
MMS: Cold blooded now renders enemies almost completely invisible to MMS.
QBB-LSW: Medium range damage increased.
HAMR: Medium range damage increased.
FAL OSW + Select Fire: Damage reduced when firing full auto.
SMR + Select Fire: Damage reduced when firing full auto.
Type 25: Move speed increased.
Type 25: Medium range damage increased.
SCAR: Long range damage increased.
SWAT-556: Long range damage increased.
M1216: Medium range damage increased.
Ballista + Iron Sight: Idle sway reduced.
Wow it only took them four months to work on the spawning!
Call of Duty: Ghosts
Next Call of Duty Reportedly Called
mark1178 is my player name on PC Woof
That Studio map is like firing range though!
I've been playing this game a little more lately. Unlocking the diamond camo is still an intriguing reason for me to keep playing this game.
Dexter, this is the reason why your AGR randomly bounces off the map sometimes. I had a feeling it was a glitch...