2 weeks with no MW2...I need to frag someone!
Only 3 Special Ops missions remaining for me on Veteran. Man those are fun co-op!
Fun times yesterday. I think I must have played for 5+ hours with some of you guys yesterday.
Some of the campers are ridiculous. Especially when it comes to knowing where the person is at. I mean, I play on a regular 32 inch TV. The big fat one, not even a flat screen LCD or HD or whatever.
Some of the people that can kill me are insanely good. When I watch the kill cam, you can barely see my head at the corner of the screen. In the kill cam, he's practically looking somewhere else, then he reloads and bam, fires at me after zooming in a little for less than a second.
Forgot who said it but someone mentioned that he probably had a super big screen tv to use to his advantage. Definitely frustrating to say the least.
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You're welcome.
Rinkrat
I have been helped by adding a pair of headphones that play the game sounds in dolby. You can totally hear if anyone is near you by the rustling leaves or whatever. I used to play with no sound at all so this has helped me a lot.
It took me forever but I'm finally starting to pick up first and second place on a regular basis in Free for All.
Also, I finally ramped up enough to get my claymores, scavenger, danger close and ninja on. Now all I need is my ACR and I'm complete again!
I've worked with the updogs for 4 years now and put in over 12 days of play time in with them. We actually dominated headquarters so much in MW1 that we didn't even talk about the game at hand or need to have much communication about the game. We mostly talked about Star Wars, Starship Troopers and other games, haha. Sorry dude
Scavenger + Claymores = one frustrated enemy
I was getting really tired with the game, so I made a class to relieve some steam:
Perks:
Scavenger(Pro)
Danger Close(Pro)
Commando(Pro)
Guns:
Assault Rifle w/ Grenade Launcher
Thumper
Flashbangs
Claymores
I think I've posted it before, but it's a great defensive class for Domination. The launchers let you be able to be 'close enough' for hitting an enemy on point( Don't require line of sight ). Claymores are a great 'somebody is coming' alert as well along with providing some area denial.