September 11th, 2013, 11:44 AM #131
Yea you are probably good enough to do that, but I am not sure we can trust the AI who brings us our vehicles to accomplish that! LOL
Originally Posted by Shaddy
Here's some more details on GTA Online for those interested, I have read 500-700 missions online, either way I am happy as they are going to be adding new stuff all the time and players will be able to create content as well!
Character progression has a "flow" but there isn't an "overarching narrative that culminates in a definitive conclusion"
The aim of GTA Online is to do whatever it takes to get more money in the bank and accrue assets such as cars and real estate
Characters appear in cutscenes when interacting with other characters in the world as they would in the single-player but doesn't speak
Female characters can be used in GTA Online
Almost all activities from the campaign are available in GTA online: "heists, missions, robberies, assaulting gang hideouts, hijacking armored vehicles, races" as well as "tennis, golf and base jumping"
According to Rockstar North president Leslie Benzies threre's over 500 missions. Some can be completed solo, but others are complicated and require a team.
GTA Online takes place after the main story, familiar faces will make appearances
By currying favour of characters you can be introduced to more people and delve deeper into the criminal world
Franklin's friend Lamar may introduce you to a car dealer named Simeon Yetarian, who wants you to steal cars for him
Biker gangs my support you during missions if you're friendly with them
A tech-savvy character you've befriended may hide you on the radar during multiplayer
Security firms that have taken a liking to you may be used to deliver airstrikes
Rockstar uses a "dynamic" system to populate GTA Online, starting with your friends and crew members, then similarly skilled players in the same part of the world.
GTA Online has been created to be "as customisable as possible" in terms of who you play with: "there are options to let the game decide who to play with... or you can hand pick every player in the game".
The game analyses your playing style as you play and surfaces missions that appeal more to your style.
There's a crew ranking system and a personal rank
The fourth GTA Online player is fresh off a plane in Los Santos, character creation involves choosing your mum, dad and grandparents and you're given a character. Then players then choose a lifestyle, make choices about the things the character does (partying, couch potato, criminal, athletics nut).
Starting skills are based on the chosen lifestyles, but can be upgraded, as can the look of the character
Players riding shotgun in cars can also control radio station, set waypoints, use a cinematic camera, or attack others
Holding the select button (on a PS3) pulls up a menu where outfits and gestures can be changed
Phone camera's can be used to take a selfie
During a liquor store robbery the player can shout at the cashier to hurry up through a mic and the character will respond
Escaping cops involves keeping yourself out of the police's vision cone
After each GTA Online mission cash rewards and Reputation Points are awarded. The crew leader decides who keeps the loot.
A leader can choose to hog the spoils but, obviously, other players might not take that very well
Invites are received through the character's phone and accepting seamlessly transports the player to the activity
Players can customise the way a vehicle handles at shops found around the city
In missions involving bigger teams a lobby window opens up. From this the roles such as sniper, look-out and transporter can be assigned. The crew leader can tweak settings such as time of day, weather, difficulty and how many lives they have to complete the mission.
Everyone is given priorities suited to their role when missions begin
When you have enough cash to purchase a "high end residency" you gain the ability to set up heists like the ones in the solo campaign.
These missions involve multiple phases, including a set-up phase. In the mission shown prep involved buying guns from Ammu-Nation and procuring a helicopter. The tasks can be split between players.
Passive mode can be activated if you want to enjoy Online without being troubled by other players, this is automatically deactivated when you fire your gun however.
Players can kill you and take your cash, so you are encouraged to put money in the bank and use ATMs.
Purchases can still be made using the money even if it's in the bank
If you are robbed, you can put a bounty on a players head for revenge
Each house you pruchase has space for storing cars. Modest appartments have space for two, but high-end homes can store ten.
Garage areas can be treated like showrooms. You can walk around and admire your cars and hire a mechanic to keep them in good condition. You can also insure them to avoid big payouts should you damage them badly.
You can invite friends to your home and drink, call strippers, watch Rockstar's custom created TV shows (or your friends in high-speed chases).
Missions are controlled through Rockstar's Social Club, which means the developer tweak them regularly.
Last edited by PPharoah; September 11th, 2013 at 11:51 AM.
September 11th, 2013, 03:47 PM #132
Damn, that sounds incredible. Must pre-order.
September 11th, 2013, 03:53 PM #133
September 11th, 2013, 04:17 PM #134
I just pre-ordered it, what is the name of the crew and how do I join it? I have not played GTA for several years. I am looking forward to beating up some hookers and taking my money back.
September 11th, 2013, 05:55 PM #135
September 11th, 2013, 07:18 PM #136
Eh, just don't touch the strippers at the strip clubs, you'll get kicked out lol
Originally Posted by Homer Simpson
September 11th, 2013, 07:42 PM #137
360 LGK Death Squad
Originally Posted by Homer Simpson
Join at socialclub.rockstargames.com
The Crew name is LGK Death Squad
September 11th, 2013, 08:58 PM #138
tons of leaked gameplay going around right now. I tried not to watch any, but I had clicked on one and it looks amazing.
Also, there was one where two dogs were humping 0_0
Last edited by Shaddy; September 11th, 2013 at 09:00 PM.
September 11th, 2013, 10:48 PM #139
GTA V's map size is more than twice that of Manhattan:
Rockstar recently stated that the map size of the upcoming GTA V is going to be greater than that of Red Dead Redemption, GTA IV and GTA: San Andreas combined. A quick spot of research reveals their map sizes as 28, 6.8 and 13.9 square miles respectively, and so combined they total almost 49 square miles. It’s staggering to imagine that game worlds can approach anywhere near this size, and it gets even more impressive when you compare it to real-world locations.
New York’s Manhattan Island, for instance, is only 23 square miles, essentially meaning that GTA V is going to be massive.
GTA V reportedly cost $266 Million to create.
Some of the new stuff we know from the map legend:
The in-game movie theaters will actually have trailers and movies that players can watch:
a Black & White film called “Capolavoro”; a Disney Knockoff named “Fred’s” and a Toy Story knockoff called “Neurotic Toys”.
Gamers can also watch “The Simian”, a ‘Planet of the Apes’ style movie about chimpanzees taking over the world after being, erm, exploited too much by humans.
There will also be at least one car wash and a pilot school.
Last edited by PPharoah; September 11th, 2013 at 10:58 PM.
September 12th, 2013, 09:41 AM #140
Are you still talking about the game?
Originally Posted by Shaddy