It sounds as if EA is targeting everything that I did not like about NHL07. Despite all it's problems I prefer EA NHL07 solely because of the new joystick controls. Now that they are refining the skating engine and the goalie and defensive AI it should be one hell of a game. I can't wait.
Luckily, I'm still under warranty so Micro$oft will fix or replace (refurbished of course) for free, but I will be without it for however long it takes. If this happens once the warranty is up, I'll give up and buy a PS3 - I'm not going to pay M$ $100 every 6 months to fix their defective garbage.
You'd think for $400 you'd get a machine that works longer than 6 months (or 2 weeks for the first one).
That is awesome now we can have players liked Tukonen and Sully and Johnson on our rosters in 07 on PS2 i could not find anybody from the AHL not even Labarbera but this is going to be a heck of a game and since im switching from PS2 and Buyin a Xbox360...I can't wait
New trailer has been posted.
IGN's Hands On Impressions.
This time around, skating is totally analog, and it feels great. Press a little on the stick and your player will make half pushes with his primary foot. Press a bit farther, and you'll see him step more often, spending less time coasting and eventually switching from foot to foot in order to gain speed.
This time around, the stick is now entirely analog as well, so you can literally move the puck around you in full circles or slightly push it out to one side rather than shoving it at stick's length away from your skates.
In addition to the Still Stick NHL has also included an extremely vital addition to stick handling this year. With the press of the left bumper (or L1 on PS3) you'll actually free the puck as its own physics object, separating it from your character entirely.
Enter the new create-a-play system from EA; a fully functional, ultra-intuitive play creation mode where you take control of the coach and create entirely new attacks for your team's offensive catalog. Just as interesting as the mode itself, however, is the actual way you do it.
Once inside the tool, simply select a play type and entry point for your player. Once there, you'll work inside of what feels like an instant replay camera frozen in time, and actually see each of your five teammates frozen on the ice with yellow "starting point" circles around them. Each circle is about a yard in diameter, and acts as the starting zone that the AI will skate to in the event of a called play.
you've got a huge playbook of an estimated 45+ plays you can run. Of course all these are pre-set with your team's playbook, so if you only want to customize a few go-to plays and keep the rest as is you can do that too.
Before long your dekes, spin moves, sidesteps, and even player-created plays will be identified and shot down by an ever-evolving defense. After a best of seven series for the cup, the computer AI (depending on the difficulty, of course) will know your hot shooters, recognize your top blue line entry points, and literally shut you down at the source of your attacks
Cammy I think? It's not like they ever got his face right anyways.
Forsberg getting yelled at by the Kings fans.
Ummmmm... All i have to say. THOSE GRAPHICS LOOK SAAAAWEEEEEET!!!!!! Hopefully the gameplay will be half as good as those graphics. EA hockey games have kinda sucked for some time now.