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Thread: NHL 13 Talk

  1. #411
    God is a King Martyros's Avatar




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    Quote Originally Posted by Palffy3314 View Post
    Yeah neither did we. Me, Editman, NoSoup, and a couple others had been playing together since NHL 09 and since NHL 10 we never had this much trouble winning. NoSoup had joined another team for NHL 13 and seems to be doing alright, but the rest of us were still together for the first month and ended up splitting up because we were all very frustrated. We went from being an elite team the past few games/years with a few championship wins to a team who had trouble just scoring a couple goals in a single game...and we were doing almost everything possible to score...just had no luck with this game.
    Everyone's playing with G's now. My team is 3rd in the west coast region, top 30 elite.

  2. #412
    <3 Tanner <3 TooCool's Avatar




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    From the EA Forums regarding the upcoming patch.

    October Title Update
    Date: TBA October
    Notes:

    NHL 13 Patch

    Gameplay Updates
    • Separated ability for backwards to forwards pivot for ‘with puck’ and ‘without puck’ and made it quicker to pivot without the puck.
    • Poke checking – fixed bug causing players to always miss to the same side of the puck.
    • Goalies will be more aware of shots right off a faceoff in the offensive zone.
    • Goalies will have a harder time dealing with screens.
    • Ability to tune shooting back against the grain so it can be less accurate/effective than shooting with your weight behind the shot and moving towards your shooting direction.
    • Ability for players to be more susceptible to lose the puck when getting hit while skating backwards with the puck at speed.
    • Prevented desperation shots from knocking the puck away from the goalie minimizing the strategy of diving at the goalie to knock the puck loose.
    • Fixed shootout logic in GM Connected to include both locked and unlocked users.
    • Allowed BAP games to resume from simulation in the middle of a shift (fixed crash when sim intervening).
    • Fixed goals screening goalie stat.
    • Goalie has a better chance of squaring up to shots from far out.
    • Improved orientation of off-puck players in one-timer situations.
    • Improved AI behavior against a back skating puck carrier.
    • Fixed hit power sliders so only the hitter’s slider value matters.
    • Fixed AI players occasionally standing around looking at the puck when resuming from simulation in BAP.
    • Fixed BAP being taken off the ice after a short shift that results in a stoppage.
    • Fixed rapidly spinning players in BAP when resuming from simulation.
    • Ability to tune players puck control coming out of a 45 glide deke.
    • Ability to tune CPU pass error on long passes.
    • Improved puck hop behavior when it hits the boards.
    • Pokechecking effectiveness range tweaked. Players with better stick checking skill will stand out more compared to players with lover ratings in that category.
    • Tuned goalies and shooting accuracy to ensure shots in the slot/middle of the ice are more effective than shots from sharp angles.

    Presentation and Graphics
    • NEW - Added unique (green) Reebok 20K EA Sport branded skates and stick to the RBK pre-order pack (XBOX).
    • NEW - Added unique (blue) Reebok 20K EA Sport branded skates and stick to the RBK pre-order pack (PS3).
    • NEW - 2012 Winter Classic Jerseys (PHI / NYR) now selectable in regular game modes.
    • Reduces frame rate jitter on the Xbox 360 as experienced by a number of players in all game modes but was most noticeable in OTP/EASHL (XBOX).
    • Replay Wipe timing fixed.
    • Commentary for replays won’t continue if a replay has been skipped.
    • Action Tracker post effects (barrel distortion on net cam) is working correctly.
    • Tampereen Ilves home/away jerseys now displays correct logo.
    • Dynamic board ads added to Toronto’s stadium.
    • Snow on players/goaltender/environment now fades out more smoothly/realistically.
    • Flag holders in the Winter Classic stadium now stand correctly at all corners of the flag.
    • Lulea HF center ice logo now displaying correctly.
    • Transition wipes should no longer hold on white frame longer than necessary.
    • Boston jumbotron no longer white; has proper textures (PS3).
    • Rare occurrence of skate spray not lining up correctly with action now fixed inside of the Action Tracker.
    • Shuffling of NIS’ has been improved. Less chance of seeing the same NIS inside of the same game.
    • Goalie stick mirroring has been corrected. Blade will now be pointing in the right direction during shootout NIS’.
    • NHL Moments Live snow build up on ice will now work correctly.
    • Calgary Flames now have proper logos on helmet for both Home/Away.
    • Prevented replay speech from playing over top a fight or if goof off is skipped.

    Hockey Ultimate Team
    • NEW - implement training duration item so training items can last for multiple games.
    • Addressed an issue where some users were not getting Puck rewards for playing games and would sometimes get a Loss for actually winning games.
    • Fixed an issue where players would continue to receive the Happy Hour bonus if they never disconnect from the EA servers and continued to play HUT games.
    • Fixed an issue where after playing a game against the Team of the Week or a team from the Leaderboards screen, the wrong roster would be downloaded for all of the teams in the EAUHL 24/7 league when playing a Single Player game.
    • Item Pack Art EASST Player Premium Pack art now shows Promo and not Deal.
    • Fixed an issue where players would see an error message with missing text when bidding on the same item over and over until while being out bided by another player.
    • Applied training boosts are no longer used up for players in the user's Scratched Roster.
    • If user has a Stanley Cup edition item in their starting lineup, they are no longer able to add that same player from the New Items screen, thus resulting in them having 2 of the same players in their lineup.
    • Fixed an issue where users are not getting wins for opponent DNFs when playing Online Tournaments against the same opponent twice.
    • Fixed a crash that occurred when a player enters the Watch list and highlights a sold (green outline) item.
    • Online Tournament opponent searches now check for player skill level and team star rating.
    • Fixed the crash when applying Consumable items to some of the players in the New Items screen.
    • Addressed an issue where spamming in and out of a challenge team game will cause a blank lineup screen to appear.
    • Fixed an issue where users would advance through tournament rounds by entering the tournament tree and then playing through a regular non-tournament game (online and offline).

    Be A GM
    • Addressed an issue where players that should not be considered waiver eligible were being listed as waiver eligible.

    Be A Pro
    • Tuned off season player growth effect on the BAP player EXP Growth.
    • Fixed an issue where the player’s BAP team would not sign FA’s or RFA’s to contracts.

    GM Connected
    • New - Trade messaging has been added to the mode.
    • Speed up Hub loading times.
    • Improved responsiveness when scrolling through the Main Menu to reduce accidently scrolling past the option players want to select.
    • Improved scrolling when looking to selecting a team on the trade player screen and select team screen.
    • Users should no longer be able to adjust the gameplay sliders during a CPU game.
    • Improved responsiveness of league search screens.
    • Fixed an issue that would sometimes cause a crash when bringing up the player list on the Trade Player screen.
    • Fixed an issue where the game would sometimes crash while backing out of the mailbox screen.
    • Fixed an issue that could cause the game to crash while loading into the GM Connected HUB.
    • Fixed a rare crash that could occur when proposing a trade to a CPU team (also fixed in Be-A-GM).

    Online Team Play / EASHL
    • Addressed an issue where team members from different regions could not match up together in a club practice and the matchmaking would fail as a result.
    • Fixed PS3 microphone fluctuations when not set in HQ mode.
    • Resolved an issue with EASHL matchmaking where it was returning the captain’s versus skill level instead of the club’s skill level. This will improve the accuracy of matchmaking.
    • Addressed an issue where Hockey Shop Boosts were being unequipped to the player’s EASHL Pro upon reboot of their console.
    I couldn't help but notice this specific bullet point for GM Connected. And now I'm wondering...

    • Users should no longer be able to adjust the gameplay sliders during a CPU game.

    Is this how some of you are playing this whole time? I was wondering how on earth you can score 10+ goals with ease each game. I saw some recent scores... 20-4, 33-5, 16-2.. wtf?
    Kosherhamm and CardiacKid56 like this.
    Facebook: facebook.com/grtoocool Twitter: @LGKTooCool

    While it seems like most of you are allergic to the "like" button, I just want to personally say thanks for looking anyway.

    Rink Dawg

  3. #413
    woundedwarriorproject.org Dexter's Avatar



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    Nope, the game was just that broken.
    Support Be the Match through Tanner's site

    http://www.bethematchfoundation.org/...&team_id=23513

  4. #414
    Darkside 3/4 LOSTcauseZERO's Avatar




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    Quote Originally Posted by TooCool View Post
    Is this how some of you are playing this whole time? I was wondering how on earth you can score 10+ goals with ease each game. I saw some recent scores... 20-4, 33-5, 16-2.. wtf?
    I'm the team that loses 20-4, 33-5, 16-2.

  5. #415
    Win it again..for Tanner! nosoupforyou's Avatar




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    please please fix my d man so he stops turning like a freaking barge on the hudson...
    Be the Match! www.bethematch.org

    2011 - 2012, we believed, they delivered!
    2012 - 2013, be the best 7th man in the league! and do it again for Tanner!
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  6. #416
    God is a King Martyros's Avatar




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    Can they please, for the love of god, fix the mic issue? why the hell do i need a mic from sony just to ****ing play NHL 13? it works totally fine in every other game.

  7. #417
    Sieben Biere Bitte! Boozehound's Avatar




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    Quote Originally Posted by TooCool View Post
    Is this how some of you are playing this whole time? I was wondering how on earth you can score 10+ goals with ease each game. I saw some recent scores... 20-4, 33-5, 16-2.. wtf?
    No, I don't have the option to change sliders, but I am convinced that I am not playing on Superstar+hardcore. Not sure what the hell is going on. Has been that way since the game I couldn't change lines.

  8. #418
    Win it again..for Tanner! nosoupforyou's Avatar




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    I'm using a logitech and haven't had any problems?
    Be the Match! www.bethematch.org

    2011 - 2012, we believed, they delivered!
    2012 - 2013, be the best 7th man in the league! and do it again for Tanner!
    http://www.facebook.com/#!/group.php?gid=100755849966783

  9. #419
    Still here.... DRice's Avatar




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    Great 1.03 for the PS3. Does this mean I have to re-learn the game again?
    LA Kings Hockey - Disappointing Kings fans since 1967!

    LA Kings Hockey - 2012 Stanley Cup Champions!

  10. #420
    Sieben Biere Bitte! Boozehound's Avatar




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    First impressions of the update, I like it for EASHL. Played 3 games last night with b2 and cross traffic.
    Skating seems better, not as much of a "stuck in quicksand" feeling when stopped or changing direction.
    We actually can get cross ice passes for 1-timers fairly often. (2 on 1's is actually good to pass now).
    Short passes seem to connect far better than before.
    Screens are effective.
    We went 2-0-1 and should of won the ot game(40 shots to 24).
    The game has more of an nhl12 feel now with improvements.
    TooCool likes this.

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