Battlefield is machine vs man as well. So I'm not really getting your point here. What's the difference between a robot suit or an m1-a?
Titanfall comes out for the 360 and PC also. So I can just get it for the 360 and still buy the PS4. :woot: lol
The bright side is that games will still be $60 bucks. I was afraid they would get greedy and charge $70-80 for the 4th generation.
Microsoft Reveals The Price of Xbox One Games - IGN
They should have gone down to $50 to make some people think about switching ;)
Xbox and PS LGK DeathSquads unite on the PS4!!
I'm not really geeked for either of the next consoles for probably a year or two after their release.
Reasons include:(in no particular order)
1: bugs. Don't tell me there won't be any. Waited a bit to buy the 360, never had a problem.
2: library. There arent any games coming out on release that I'm super jazzed about(except maybe BF4) and I will in all likelihood still want to play fallout/skyrim/ other games in my 360 library over the course of the next couple years.
3: money. Xbone is 500 dollars? PS4 at 400 is a bit more reasonable, but a year or two out newer versions with more capacity etc will be released for the same price.
4:need. Seems to me consoles are really pushing to be more of a media hub, a la TiVo or Apple TV. Since I already have these things it seems redundant to purchase another one when all I need is a gaming console.
And that's about it. I have more specific beefs with the xbone(really guys? The list of restrictions seems as long as the list of features. Aren't I the consumer?) but there are gonna be some sick games coming out.
... Which lead me to...
6:full potential. If things work out the same way as the 360, the newest games for the consoles won't take full advantage of the technology. See elder scrolls:oblivion vs. Skyrim. Same console, radically different experience.
You are correct though. It's a matter of programming library maturity. When a platform is new, there aren't many libraries available for it. The longer a platform is around, the longer developers have to build better libraries and get more out of the hardware.